3 Oaks Integration Guide

Panduan Integrasi 3 Oaks

Connect an operator, create players, launch 3 Lucky Sparks, and integrate either a transfer or seamless wallet using the production API contract.

Hubungkan operator, buat pemain, launch 3 Lucky Sparks, dan integrasikan transfer atau seamless wallet menggunakan kontrak API production.

Overview

Gambaran Umum

The authenticated operator determines wallet mode, currency, player ownership, and access. Game launch and wallet endpoints never accept a client-selected wallet strategy.

Operator yang terautentikasi menentukan mode wallet, currency, kepemilikan pemain, dan akses. Endpoint game launch dan wallet tidak menerima strategi wallet pilihan client.

Transfer wallet: this backend owns the playable balance and updates it atomically in PostgreSQL alongside a per-round ledger.

Transfer wallet: backend ini menjadi pemilik saldo bermain dan memperbaruinya secara atomik di PostgreSQL bersama ledger per-round.

Seamless wallet: the operator owns the balance. This backend sends signed callbacks to the operator's configured callback URL on every debit, credit, and rollback.

Seamless wallet: operator menjadi pemilik saldo. Backend ini mengirim callback bertanda tangan ke callback URL operator setiap debit, credit, dan rollback.

Native gameplay: after launch, the 3 Oaks (goreel) game client speaks directly with this backend over the session endpoint POST /gs/{game}/{platform}/{session}/prod?gsc=... using JSON commands login, start, sync, and play. Each play spin settles the bet and win through the same wallet gateway.

Gameplay native: setelah launch, client game 3 Oaks (goreel) berkomunikasi langsung dengan backend ini melalui endpoint sesi POST /gs/{game}/{platform}/{session}/prod?gsc=... dengan perintah JSON login, start, sync, dan play. Setiap spin play menyelesaikan bet dan win melalui wallet gateway yang sama.

Authentication

Autentikasi

All operator endpoints under /api/v1/users, /api/v1/game, and /api/v1/wallet require an active API token as a bearer token.

Semua endpoint operator di bawah /api/v1/users, /api/v1/game, dan /api/v1/wallet memerlukan API token aktif sebagai bearer token.

Keep API tokens and secret keys on a trusted server. Never embed them in browser JavaScript, mobile applications, launch URLs, logs, or public repositories.

Simpan API token dan secret key di server tepercaya. Jangan menaruhnya di JavaScript browser, aplikasi mobile, launch URL, log, atau repository publik.

If an operator has an IP allowlist, requests must arrive from an allowed address. X-Request-ID is optional and is returned in the response headers.

Jika operator memiliki IP allowlist, request harus berasal dari alamat yang diizinkan. X-Request-ID opsional dan dikembalikan pada header respons.

The native session endpoint POST /gs/{game}/{platform}/{session}/prod does not use an operator bearer token; it is authenticated by the opaque session token embedded in the launch URL as the token query parameter and reused as the {session} path segment. The session is issued by POST /api/v1/game/launch.

Endpoint sesi native POST /gs/{game}/{platform}/{session}/prod tidak memakai bearer token operator; autentikasi dilakukan dengan session token opaque yang tertanam di launch URL sebagai query token dan dipakai ulang sebagai path {session}. Sesi diterbitkan oleh POST /api/v1/game/launch.

Required headersHeader wajib
Authorization: Bearer <operator_api_token>
Content-Type: application/json
X-Request-ID: 6ca6a797-a9d6-4b16-ae51-f4184472ba23
Launch URL format (issued by launch)Format launch URL (dari launch)
https://3oaks.ohmybet.online/game/?profile=default&wl=prod&token=<session_token_hex32>&game=3_lucky_sparks&lang=en&sound=1&ts=<unix>&mobile=1

Common Response Format

Format Respons Umum

Every operator API outcome uses HTTP 200 OK. Read the JSON status and code; do not infer the result from HTTP status.

Semua hasil operator API menggunakan HTTP 200 OK. Baca status dan code pada JSON; jangan menentukan hasil dari HTTP status.

A success response has data and no error. An error response has error and no data.

Respons sukses memiliki data tanpa error. Respons gagal memiliki error tanpa data.

Native gameplay responses use a goreel JSON body with command, status.code, session_id, user, and context. They are documented separately under Gameplay Protocol.

Respons gameplay native memakai body JSON goreel dengan command, status.code, session_id, user, dan context. Didokumentasikan terpisah di Protokol Gameplay.

SuccessSukses
{
  "status": true,
  "code": "SUCCESS",
  "data": {}
}
Error
{
  "status": false,
  "code": "VALIDATION_ERROR",
  "error": {}
}

Integer Money Rules

Aturan Nominal Integer

All wallet amounts are signed 64-bit JSON integers in minor units. Never send floating-point values or numeric strings. A mutation amount must be from 1 through 1000000000000.

Semua nominal wallet adalah integer JSON 64-bit dalam minor unit. Jangan mengirim floating-point atau string angka. Amount mutasi harus dari 1 sampai 1000000000000.

  • IDR: denominator is 1 (whole rupiah, NOT cents). 100000000 minor units means Rp 100,000,000.
  • USD: denominator is 100. 10000 minor units means USD 100.00.
  • Currency: exactly three uppercase ASCII letters and must match the player.
  • Overflow: credits that exceed integer balance capacity are rejected with BALANCE_OVERFLOW.
  • Gameplay: the native play bet is bet_per_line * lines in minor units. The wallet sees the same integer amount.
  • IDR: denominator 1 (rupiah utuh, BUKAN sen). 100000000 minor unit berarti Rp 100.000.000.
  • USD: denominator 100. 10000 minor unit berarti USD 100.00.
  • Currency: tepat tiga huruf ASCII kapital dan harus sama dengan currency pemain.
  • Overflow: credit yang membuat saldo melewati kapasitas integer ditolak dengan BALANCE_OVERFLOW.
  • Gameplay: bet play native adalah bet_per_line * lines dalam minor unit. Wallet menerima amount integer yang sama.

Idempotency

reference_id is the operator-scoped idempotency key for debit, credit, deposit, and withdraw. rollback_reference_id is the key for rollback. The native game engine reflects every play spin as a debit (bet) and an optional credit (win) in the same wallet ledger.

reference_id adalah idempotency key per operator untuk debit, credit, deposit, dan withdraw. rollback_reference_id adalah key untuk rollback. Game engine native mencatat setiap spin play sebagai debit (bet) dan opsional credit (win) di ledger wallet yang sama.

  • Retry an identical request with the same key to receive the original result.
  • Reusing a key with different user, amount, currency, or operation returns IDEMPOTENCY_CONFLICT.
  • One completed transaction can be rolled back only once.
  • A seamless mutation timeout is an unknown outcome. Reconcile it before retrying.
  • Retry request identik dengan key yang sama untuk menerima hasil awal.
  • Memakai ulang key dengan user, amount, currency, atau operasi berbeda menghasilkan IDEMPOTENCY_CONFLICT.
  • Satu transaksi completed hanya dapat di-rollback satu kali.
  • Timeout mutasi seamless adalah hasil yang belum diketahui. Lakukan rekonsiliasi sebelum retry.

Games: Hosts & Base URLs

Game: Host & Base URL

Two production hosts share the integration: the application host serves the operator API, the launch URL, and the native gameplay endpoint; a separate CDN host serves the static game client bundle. The documentation host serves this guide and its protected trial launcher.

Dua host production terlibat: host aplikasi melayani operator API, launch URL, dan endpoint gameplay native; host CDN terpisah melayani bundle static game client. Host dokumentasi melayani panduan ini dan trial launcher yang terlindungi.

Production hostsHost production
Operator API     https://3oaks.ohmybet.online
Game launch      https://3oaks.ohmybet.online/game/
Native gameplay  https://3oaks.ohmybet.online/gs/{game}/{platform}/{session}/prod
Static CDN       https://cdn-3oaks.ohmybet.online
Documentation    https://3oaks-docs.pages.dev
https://3oaks.ohmybet.online/api/v1

Create a Player

Buat Pemain

Create the player before launch. external_user_id is the stable identity within one operator. A duplicate identity returns USER_ALREADY_EXISTS.

Buat pemain sebelum launch. external_user_id adalah identitas stabil di dalam satu operator. Identitas duplikat menghasilkan USER_ALREADY_EXISTS.

POST/api/v1/users

Request fields

Field request

operator_id      string  required  Authenticated operator UUID
external_user_id string  required  Stable player identity
username         string  optional  Display name
currency         string  required  Exact uppercase currency
operator_id      string  wajib     UUID operator terautentikasi
external_user_id string  wajib     Identitas pemain yang stabil
username         string  opsional  Nama tampilan
currency         string  wajib     Currency kapital yang tepat
Request bodyBody request
{
  "operator_id": "<operator_uuid>",
  "external_user_id": "player-1001",
  "username": "Player 1001",
  "currency": "IDR"
}
Success responseRespons sukses
{
  "status": true,
  "code": "SUCCESS",
  "data": {
    "id": "7cf96ba7-9bca-4eb8-9823-65423fdc32f1",
    "operator_id": "<operator_uuid>",
    "external_user_id": "player-1001",
    "username": "Player 1001",
    "currency": "IDR",
    "balance_amount": 0,
    "status": "active",
    "created_at": "2026-06-15T12:00:00Z",
    "updated_at": "2026-06-15T12:00:00Z"
  }
}

Launch a Game

Launch Game

Request a fresh launch URL from your trusted backend, then redirect or open it in the player's browser. The launch session expires after 30 minutes by default.

Minta launch URL baru dari backend tepercaya Anda, lalu redirect atau buka URL tersebut di browser pemain. Sesi launch default berakhir setelah 30 menit.

POST/api/v1/game/launch

Request fields

Field request

game_code        string  required  Canonical game code, e.g. "3_lucky_sparks"
external_user_id string  required  Existing active player
currency         string  optional  Must match player currency; defaults to operator currency
platform         string  optional  "mobile" or "desktop"; defaults to "mobile"
language         string  optional  ISO language; defaults to "en"
exit_url         string  optional  URL the client redirects to on exit
cashier_url      string  optional  URL the client opens for the cashier action
game_code        string  wajib     Kode game kanonik, mis. "3_lucky_sparks"
external_user_id string  wajib     Pemain aktif yang sudah ada
currency         string  opsional  Harus sama dengan currency pemain; default currency operator
platform         string  opsional  "mobile" atau "desktop"; default "mobile"
language         string  opsional  Bahasa ISO; default "en"
exit_url         string  opsional  URL redirect saat keluar dari client
cashier_url      string  opsional  URL yang dibuka client untuk aksi cashier

Unknown players return NOT_FOUND. Invalid or missing required fields return VALIDATION_ERROR. Invalid currency returns INVALID_CURRENCY.

Pemain tidak dikenal menghasilkan NOT_FOUND. Field wajib hilang atau salah menghasilkan VALIDATION_ERROR. Currency tidak valid menghasilkan INVALID_CURRENCY.

Request bodyBody request
{
  "game_code": "3_lucky_sparks",
  "external_user_id": "player-1001",
  "currency": "IDR",
  "platform": "mobile",
  "language": "en"
}
Success responseRespons sukses
{
  "status": true,
  "code": "SUCCESS",
  "data": {
    "launch_url": "https://3oaks.ohmybet.online/game/?profile=default&wl=prod&token=1ac5834a5fe949228c57bbfeb8e6faf6&game=3_lucky_sparks&lang=en&sound=1&ts=1781860676&title=3_lucky_sparks&mobile=1&exit_url=https%3A%2F%2Fwww.google.com&cashier_url=https%3A%2F%2Fwww.google.com&history_url=&incognito="
  }
}
curl
curl -sS https://3oaks.ohmybet.online/api/v1/game/launch \
  -H "Authorization: Bearer <operator_api_token>" \
  -H "Content-Type: application/json" \
  --data '{
    "game_code":"3_lucky_sparks",
    "external_user_id":"player-1001",
    "currency":"IDR",
    "platform":"mobile",
    "language":"en"
  }'

Native Gameplay Protocol

Protokol Gameplay Native

After launch, the 3 Oaks (goreel) HTML5 client posts JSON requests directly to POST /gs/{game}/{platform}/{session}/prod?gsc=<command>. Operators should not call this endpoint; the client drives it. Responses are goreel JSON bodies with command, status.code, session_id, user, and (for play/start) a context object.

Setelah launch, client HTML5 3 Oaks (goreel) mengirim request JSON langsung ke POST /gs/{game}/{platform}/{session}/prod?gsc=<command>. Operator tidak perlu memanggil endpoint ini; client yang menjalankannya. Respons memakai body JSON goreel dengan command, status.code, session_id, user, dan (untuk play/start) objek context.

  • gsc=login — first call after launch. Returns available modes, session ID, and the player wallet snapshot (balance, currency, huid).
  • gsc=start — loads the opening board state and current bet context.
  • gsc=sync — re-reads the authoritative balance and session state, e.g. after reconnect.
  • gsc=play — one spin. The body carries action.name (spin, buy_spin, freespin_init, freespin, freespin_stop) and action.params with bet_per_line and lines. The bet bet_per_line * lines is debited and any win is credited in the same wallet ledger.
  • gsc=login — panggilan pertama setelah launch. Mengembalikan mode tersedia, session ID, dan snapshot wallet pemain (balance, currency, huid).
  • gsc=start — memuat state board awal dan konteks bet saat ini.
  • gsc=sync — membaca ulang balance utama dan state sesi, mis. setelah reconnect.
  • gsc=play — satu spin. Body membawa action.name (spin, buy_spin, freespin_init, freespin, freespin_stop) dan action.params dengan bet_per_line dan lines. Bet bet_per_line * lines didebit dan win dikredit di ledger wallet yang sama.

A rejected session command returns the standard {"status":false,"code":"NOT_FOUND"} envelope. The balance returned in user.balance is always the authoritative server-side balance in minor units.

Perintah sesi yang ditolak mengembalikan envelope standar {"status":false,"code":"NOT_FOUND"}. Balance pada user.balance selalu balance otoritatif sisi server dalam minor unit.

login requestRequest login
POST /gs/3_lucky_sparks/mobile/<session_token>/prod?gsc=login
Content-Type: application/json

{"command":"login"}
login responseRespons login
{
  "command": "login",
  "modes": ["auto","play","freebet"],
  "session_id": "3cb01bb3db584e6cb7dc3f3173ec4cc6",
  "status": {"code": "OK"},
  "user": {
    "balance": 100000000,
    "balance_version": 1,
    "currency": "IDR",
    "huid": "trial_user_01",
    "is_test": false,
    "show_balance": true
  }
}
play request (spin)Request play (spin)
POST /gs/3_lucky_sparks/mobile/<session_token>/prod?gsc=play
Content-Type: application/json

{
  "command": "play",
  "action": {
    "name": "spin",
    "params": {"bet_per_line": 10, "lines": 25}
  }
}
play response (winning spin)Respons play (spin menang)
{
  "command": "play",
  "status": {"code": "OK"},
  "user": {"balance": 100000180, "balance_version": 2, "currency": "IDR", "huid": "trial_user_01"},
  "context": {
    "spins": {
      "round_bet": 100,
      "round_win": 280,
      "total_win": 280,
      "lines": 25,
      "bet_per_line": 10
    }
  }
}

Supported Games

Game Tersedia

The production catalog currently exposes one 3 Oaks (goreel) title with the goreel native protocol and supported play actions including spin, buy_spin, freespin_init, freespin, and freespin_stop.

Katalog production saat ini menyediakan satu judul 3 Oaks (goreel) dengan protokol native goreel dan aksi play yang didukung mencakup spin, buy_spin, freespin_init, freespin, dan freespin_stop.

game_code            3_lucky_sparks
name                 3 Lucky Sparks
vendor               kendoo
provider             3oaks
protocol             goreel
currencies           IDR (denominator 1), USD (denominator 100)
play actions         spin, buy_spin, freespin_init, freespin, freespin_stop
bet shape            bet_per_line * lines (in minor units)
bet_per_line range   1 .. 500 (per game seed)
launch path          /game/?profile=default&wl=prod&token=...&game=3_lucky_sparks
session path         POST /gs/3_lucky_sparks/{platform}/{session}/prod?gsc=...

Live Trial

Coba Langsung

This demo button calls the operator launch API directly and opens the game in a new tab. Production integrations must keep the operator token server-side instead.

Tombol demo ini memanggil API launch operator secara langsung dan membuka game di tab baru. Integrasi production wajib menyimpan token operator di server.

game        3 Lucky Sparks
game_code   3_lucky_sparks
currency    IDR
player      trial_user_01

3 Lucky Sparks

slot

Production trial using a dedicated transfer-wallet player on the live VPS.

Trial production menggunakan pemain transfer-wallet khusus di VPS live.


Transfer Wallet Flow

Alur Transfer Wallet

Transfer mode stores the authoritative balance locally. Create the player, deposit funds, launch the game, and use the ledger endpoints for audit or controlled corrections. Every play spin reflects the bet as a debit row and any win as a credit row in the wallet ledger.

Mode transfer menyimpan saldo utama secara lokal. Buat pemain, deposit dana, launch game, lalu gunakan endpoint ledger untuk audit atau koreksi terkontrol. Setiap spin play mencatat bet sebagai row debit dan kemenangan sebagai row credit di ledger wallet.

  1. Create the player with POST /api/v1/users.
  2. Fund it with POST /api/v1/wallet/deposit.
  3. Launch game 3_lucky_sparks.
  4. Use balance and transactions for reconciliation.
  5. Rollback one completed debit or credit only when required.
  1. Buat pemain dengan POST /api/v1/users.
  2. Isi dana dengan POST /api/v1/wallet/deposit.
  3. Launch game 3_lucky_sparks.
  4. Gunakan balance dan transactions untuk rekonsiliasi.
  5. Rollback satu debit atau credit completed hanya bila diperlukan.

Balance

Returns the current authoritative local balance. This read does not create a ledger row.

Mengembalikan saldo lokal utama saat ini. Operasi baca ini tidak membuat row ledger.

GET/api/v1/wallet/balance
external_user_id string required
currency         string required
RequestRequest
GET /api/v1/wallet/balance?external_user_id=player-1001&currency=IDR
Success responseRespons sukses
{
  "status": true,
  "code": "SUCCESS",
  "data": {
    "balance_amount": 10000000,
    "currency": "IDR",
    "timestamp": "2026-06-15T12:00:00Z"
  }
}

Deposit

Credits a transfer player's local balance and creates one completed credit ledger row.

Menambah saldo lokal pemain transfer dan membuat satu row ledger credit berstatus completed.

POST/api/v1/wallet/deposit
operator_id      string  required
external_user_id string  required
reference_id     string  required, unique per operator
amount           integer required, 1..1000000000000
currency         string  required
Request bodyBody request
{
  "operator_id": "<operator_uuid>",
  "external_user_id": "player-1001",
  "reference_id": "deposit-20260615-0001",
  "amount": 10000000,
  "currency": "IDR"
}
Response data fieldsField data respons
id, operator_id, user_id, external_user_id,
wallet_type, type, amount, currency,
balance_before, balance_after, reference_id,
status, failure_code, metadata,
created_at, completed_at

Withdraw

Debits the local balance for an operator-controlled transfer-out. Insufficient funds do not change the balance.

Mengurangi saldo lokal untuk transfer-out yang dikontrol operator. Saldo tidak cukup tidak mengubah balance.

POST/api/v1/wallet/withdraw

The body shape is identical to deposit. Use a new reference_id for every distinct transfer.

Bentuk body sama dengan deposit. Gunakan reference_id baru untuk setiap transfer yang berbeda.

Request bodyBody request
{
  "operator_id": "<operator_uuid>",
  "external_user_id": "player-1001",
  "reference_id": "withdraw-20260615-0001",
  "amount": 1000000,
  "currency": "IDR"
}

Debit & Credit

These provider-neutral wallet operations are used for game financial movement. Debit removes funds; credit adds funds. The native game engine uses the same wallet gateway internally with reference IDs of the form round:<round_uuid>:debit and round:<round_uuid>:credit.

Operasi wallet netral-provider ini digunakan untuk pergerakan finansial game. Debit mengurangi dana; credit menambah dana. Game engine native memakai wallet gateway yang sama secara internal dengan reference ID berbentuk round:<round_uuid>:debit dan round:<round_uuid>:credit.

POST/api/v1/wallet/debit
POST/api/v1/wallet/credit

Unlike deposit and withdraw, these bodies do not contain operator_id.

Berbeda dari deposit dan withdraw, body ini tidak memiliki operator_id.

Debit or credit bodyBody debit atau credit
{
  "external_user_id": "player-1001",
  "reference_id": "round:7cf96ba7-9bca-4eb8-9823-65423fdc32f1:debit",
  "amount": 200000,
  "currency": "IDR"
}
Response dataData respons
{
  "transaction_id": "659c881f-8afd-44f5-b35e-57f75dd07aa2",
  "balance_after": 9800000,
  "currency": "IDR",
  "timestamp": "2026-06-15T12:00:00Z"
}

Rollback

Reverses one eligible completed debit or credit. The backend derives the original amount and currency; do not send them.

Membalik satu debit atau credit completed yang memenuhi syarat. Backend mengambil amount dan currency dari transaksi awal; jangan mengirimkannya.

POST/api/v1/wallet/rollback
Request bodyBody request
{
  "external_user_id": "player-1001",
  "original_reference_id": "round:7cf96ba7-9bca-4eb8-9823-65423fdc32f1:debit",
  "rollback_reference_id": "round:7cf96ba7-9bca-4eb8-9823-65423fdc32f1:rollback"
}
Important codesKode penting
TRANSACTION_NOT_FOUND
TRANSACTION_NOT_ROLLBACKABLE
TRANSACTION_ALREADY_ROLLED_BACK
IDEMPOTENCY_CONFLICT

Transactions

Lists operator-owned ledger rows. Filters are optional. Default limit is 20; maximum limit is 100; maximum offset is 10000.

Menampilkan row ledger milik operator. Filter bersifat opsional. Limit default 20; limit maksimum 100; offset maksimum 10000.

GET/api/v1/wallet/transactions
external_user_id optional
type             optional: credit, debit, rollback
status           optional: pending, completed, failed,
                           reversed, mismatch
reference_id     optional
limit            optional: 1..100
offset           optional: 0..10000
RequestRequest
GET /api/v1/wallet/transactions?external_user_id=player-1001&status=completed&limit=20&offset=0
Response shapeBentuk respons
{
  "status": true,
  "code": "SUCCESS",
  "data": {
    "items": [],
    "limit": 20,
    "offset": 0
  }
}

Transfer Wallet Test Checklist

Checklist Pengujian Transfer Wallet

  • Create one active IDR player and verify duplicate creation returns USER_ALREADY_EXISTS.
  • Deposit, balance-check, withdraw, debit, credit, and rollback.
  • Launch 3_lucky_sparks, perform a play spin that wins, and verify both the debit and credit rows exist in the ledger.
  • Verify the spin debit equals bet_per_line * lines in minor units and the credit equals the engine win.
  • Repeat identical idempotent requests concurrently and verify one financial effect.
  • Reuse a key with a different amount and expect IDEMPOTENCY_CONFLICT.
  • Verify insufficient debit leaves balance unchanged.
  • Buat satu pemain IDR aktif dan pastikan duplikat menghasilkan USER_ALREADY_EXISTS.
  • Uji deposit, balance, withdraw, debit, credit, dan rollback.
  • Launch 3_lucky_sparks, lakukan satu play spin yang menang, lalu pastikan row debit dan credit muncul di ledger.
  • Pastikan debit spin sama dengan bet_per_line * lines dalam minor units dan credit sama dengan win dari engine.
  • Ulangi request idempotent identik secara concurrent dan pastikan hanya ada satu efek finansial.
  • Pakai ulang key dengan amount berbeda dan harapkan IDEMPOTENCY_CONFLICT.
  • Pastikan debit dengan saldo tidak cukup tidak mengubah balance.

Error Codes

Kode Error

Handle errors by stable code. Do not depend on a human-readable message because public API errors intentionally do not include one.

Tangani error berdasarkan code yang stabil. Jangan bergantung pada pesan untuk manusia karena error API publik memang tidak menyertakannya.